Rabona Is a New Physics-Driven Football Game Built From the Ground Up
The football gaming market continues to expand, and a new independent title is looking to shake things up. Rabona is an upcoming online multiplayer football game developed by Furkan Sarıhan, and it’s currently scheduled to launch on PC in 2026.
Rabona focuses entirely on real-time physics, removing scripted animations and predetermined outcomes to deliver full player control on the pitch.
Pure Physics-Based Gameplay
Unlike traditional football games, Rabona calculates player movement and ball behavior in real time. Every touch, tackle, and deflection is driven by physics rather than animations, making loose balls, rebounds, and challenges feel organic and unpredictable.
The ball is a free-moving physical object at all times, ensuring that every 50/50 situation is a true test of reaction and positioning.
Realistic Ball Curving and Skill Moves
Each pass, cross, and shot in Rabona is completely unique. Players can apply realistic spin to curl shots, chip goalkeepers, or deliver dangerous long balls.
Classic skill moves such as the Rabona, Trivela, and Elastico are executed through physics-based mechanics, rewarding timing and precision over scripted inputs.
Active Ragdoll Tackles and Physical Duels
Rabona embraces football’s physicality through a robust active ragdoll system. Slide tackles, shoulder challenges, and collisions feel weighty, with players falling, rolling, and recovering naturally in a continuous physics loop.
Atmosphere and Stadium Detail
From detailed grass surfaces to dynamic goal net physics, Rabona aims to immerse players in a believable football environment. Every powerful strike, post-hit, and rebound contributes to the match-day tension.

